Answers for "How to get the center point of an object without any renderers?"
http://answers.unity.com/questions/1156573/how-to-get-the-center-point-of-an-object-without-a.html
The latest answers for the question "How to get the center point of an object without any renderers?"Answer by peverbian
http://answers.unity.com/answers/1158083/view.html
You want to average just the max and min in each direction, So something like P: (Max(x1, x2, x3) + Min(x1, x2, x3))/2; (Max(y1, y2, y3) + Min(y1, y2, y3))/2; (Max(z1, z2, z3) + Min(z1, z2, z3))/2; ,Sun, 20 Mar 2016 16:07:09 GMTpeverbianAnswer by Bonfi_96
http://answers.unity.com/answers/1156617/view.html
You should try to average the children's center coordinates
> P: ( (x1+x2+x3)/3; (y1+y2+y3)/3; (z1+z2+z3)/3)Thu, 17 Mar 2016 19:18:20 GMTBonfi_96