Answers for "Difficulty making a complex camera rotation"
http://answers.unity.com/questions/1525590/difficulty-making-a-complex-camera-rotation.html
The latest answers for the question "Difficulty making a complex camera rotation"Answer by JustinTheSwift
http://answers.unity.com/answers/1525608/view.html
Evidently this was a rounding problem. My camera was slerping to *almost* the position it was supposed to reach, but wasn't actually reaching it. As such, the SlerpOn booleans never turned to false. This caused the camera to get stuck between the black and white positions. I solved the problem by rounding my numbers and forcing blackSlerpOn to turn false when whiteSlerpOn is true and vice versa.Thu, 05 Jul 2018 00:09:17 GMTJustinTheSwiftAnswer by hectorux
http://answers.unity.com/answers/1525599/view.html
You are comparing a x,y,z of a Quaternion instad of the Euler angles of your camera, try changing in the comparison the "rotation" to "eulerAngles"Wed, 04 Jul 2018 23:44:57 GMThectorux