Answers for "if I rotate an object, do they vertices of its mesh change?"
http://answers.unity.com/questions/1573484/if-i-rotate-an-object-do-they-vertices-of-its-mesh.html
The latest answers for the question "if I rotate an object, do they vertices of its mesh change?"Answer by varunindralal
http://answers.unity.com/answers/1573493/view.html
Hi, I found out how to achieve this. I applied the same rotation to the vector3 which referred to the top left corner. This gave me the correct co-ordinates of the rotated top corner.
The method I used to apply the rotation was,
startPoint = Quaternion.Euler(0, -7.5f, 0) * topLeft;
Where 7.5f is the angle i was rotating around the y axis. Thanks.Tue, 20 Nov 2018 16:15:11 GMTvarunindralal