Answers for "Lerp returning max value halfway"
http://answers.unity.com/questions/1622566/lerp-returning-max-value-halfway.html
The latest answers for the question "Lerp returning max value halfway"Answer by highpockets
http://answers.unity.com/answers/1622669/view.html
This is likely because you are passing the lerp function the first param as the updated float value on every iteration. You need a constant float value as the start float to do a linear interpolation. Since the interpolation is not linear with your code, you are getting the results as is. Try passing the start float that stays constant until your reach 1.0f and this will likely not happen.Tue, 16 Apr 2019 10:48:53 GMThighpockets