Comments and answers for "How to get axis rotation as a linear rise from 0 to 1?"
http://answers.unity.com/questions/1920480/how-to-get-a-linear-rise-from-0-to-1-from-an-speci.html
The latest comments and answers for the question "How to get axis rotation as a linear rise from 0 to 1?"Answer by logicandchaos
http://answers.unity.com/answers/1920714/view.html
Yes there is, you use percentages. You can do this with anything just by dividing the value by the maximum, if you times by 100 it will be 0-100, but if you skip that it will be a value between 0 and 1, which is what you want.
percent=angle/360;
Pay attention in math class!Sat, 24 Sep 2022 17:23:47 GMTlogicandchaos