Answers for "Get my head around Unity Rotations"
http://answers.unity.com/questions/447691/get-my-head-around-unity-rotations.html
The latest answers for the question "Get my head around Unity Rotations"Answer by whydoidoit
http://answers.unity.com/answers/447920/view.html
Not quite sure I'm getting your concern. The rotation is in world coordinates and they are applied simultaneously - so 270 rotates the object around the X axis (of the object without rotation) and 90 rotates it around the Y axis (of the object without rotation) at the same moment.
If you want to combine a sequence of rotations then put the plane inside an empty game object and set the rotations in the order you prefer.Tue, 30 Apr 2013 22:52:35 GMTwhydoidoit