Comments and answers for "I don't understand Vector2 + Vector3"
http://answers.unity.com/questions/678043/i-dont-understand-vector2-vector3.html
The latest comments and answers for the question "I don't understand Vector2 + Vector3"Comment by knapeczadam
http://answers.unity.com/comments/1479979/view.html
https://github.com/knapeczadam/Unity-VectorsTue, 13 Mar 2018 21:42:53 GMTknapeczadamAnswer by POLYGAMe
http://answers.unity.com/answers/678384/view.html
A Vector2 stores two floats, one for your X position and one for your Y position in cartesian coordinates. A Vector3 adds the Z position.
Say you wanted to move your character along the x axis. You can simply access the player's x value. You could do this with transform.Translate(5,0,0), where the character will move at a speed of five along the x, or you could access the x variable inside the transform.position Vector3 : transform.position.x += 5. Obviously you'd want to use time.DeltaTime and magic numbers are a no go but basically a Vector2 or a Vector3 are just two or three floats in one easy to manage variable :)Tue, 01 Apr 2014 19:58:06 GMTPOLYGAMeComment by alucardj
http://answers.unity.com/comments/678088/view.html
* http://docs.unity3d.com/Documentation/Manual/VectorCookbook.html
* http://docs.unity3d.com/Documentation/Manual/UnderstandingVectorArithmetic.htmlTue, 01 Apr 2014 12:41:24 GMTalucardjAnswer by senc01a
http://answers.unity.com/answers/678079/view.html
The concept of vector is broader than Unity in fact it comes from mathematics, usually studied in the early years of high school.
I recommend you to have a look at this video [What are Vectors][1], where you can find information about what they are and some of their operations (addition, product, etc).
Please also check this website, [Vectors for beginners][2], which I believe will clarify most of the questions you have at this stage.
2D and 3D vectors are essentially the same, only that 2D vectors only have 2 components (x,y), while 3D vectors have 3 (x,y,z).
In Unity you will be mostly working with 3D vectors as the space is three-dimensional. However, all of the operations apply to both type, and are similar.
[1]: https://www.youtube.com/watch?v=pimr9I92GZY
[2]: http://nrich.maths.org/2390Tue, 01 Apr 2014 12:39:09 GMTsenc01aAnswer by T27M
http://answers.unity.com/answers/678085/view.html
Vectors aren't Unity specific.
[Search engines are your friend.][1]
[Vectors Third Party][2]
[Unity Learn Primer][3]
[1]: https://www.google.co.uk/search?q=what+are+vectors&oq=what+are+vectors&aqs=chrome.0.69i59j0l5.1597j0j1&sourceid=chrome&espv=210&es_sm=122&ie=UTF-8
[2]: http://www.mathsisfun.com/algebra/vectors.html
[3]: https://unity3d.com/learn/tutorials/modules/scripting/lessons/vector-maths-dot-cross-productsTue, 01 Apr 2014 12:38:45 GMTT27M