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Question by Rosscoe3 · Jul 07, 2015 at 02:36 AM · exportbuild settingsexporting

Building my Game

Hi all.. i am building my game and i got this error:

Error building Player: Win32Exception: ApplicationName='/Users/Rosscoe/Library/Android/sdk/tools/aapt', CommandLine='package --auto-add-overlay -v -f -m -J gen -M AndroidManifest.xml -S "res" -I "/Users/Rosscoe/Library/Android/sdk/platforms/android-22/android.jar" -F bin/resources.ap_', CurrentDirectory='Temp/StagingArea'

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avatar image n1gth · Jul 07, 2015 at 06:46 AM 0
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Which version of the Android SD$$anonymous$$ Build-tools are you using? Did you try opening SD$$anonymous$$ $$anonymous$$anager, and updating to the latest?

avatar image Dinkelborg_C4Real · Jul 07, 2015 at 06:50 AM 0
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Are you using external plugins such as the "Google Cardboard SD$$anonymous$$" for example? I once had something similar with a plugin which tried to overwrite the Android$$anonymous$$anifest with some wrong specifications.

avatar image Rosscoe3 · Jul 07, 2015 at 11:27 AM 0
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i have the latest version of android studio: 1.2.2. And i am not using any external plugins :P

avatar image n1gth · Jul 07, 2015 at 11:33 AM 0
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Not Android Studio, the Android SD$$anonymous$$ tools. These are managed via Google's "SD$$anonymous$$ $$anonymous$$anager" app that you should find in your Start $$anonymous$$enu.

avatar image Dinkelborg_C4Real · Jul 07, 2015 at 11:54 AM 1
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You will find the SD$$anonymous$$ $$anonymous$$anager under: "C:\Program Files (x86)\Android\android-sdk\SD$$anonymous$$ $$anonymous$$anager.exe" or where ever you installed the android sdk ....

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