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Question by SanderN · Jul 13, 2015 at 05:17 PM · lightinglightmapuvglobal illumination

Weird GI UVs

Greetings! I have a problem with GI unwrap. For some reason some parts doesn't want to work well. I have a box and the lightmap uv doesn't seem to work well on it. It's all stretched out, causing the box to be too dark on the sides. I tried generating uv lightmaps but nothing seems to work. It only works when I scale the object 2X bigger. Also changing the realtime GI resolution doesn't seem to work either. Refrence Images: alt text

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Answer by SanderN · Jul 31, 2015 at 10:02 PM

Found a solution- Had to change Auto UV Max Angle value under Object tab in Lighting window.

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