• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
This question was closed Jul 25, 2015 at 08:54 PM by getyour411 for the following reason:

The question is answered, right answer was accepted

avatar image
Question by exploitedtaken · Jul 18, 2015 at 04:31 PM · terrainissuegrass

Grass issue on Massive Terrains

My terrain size is 10000x10000 and result thats it. Grass density, strength are %100. What to do?

alt text

It's still not good as i want with that.

alt text

untitled.jpg (470.8 kB)
untitled.jpg (486.0 kB)
Comment

People who like this

0 Show 1
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image getyour411 · Jul 18, 2015 at 05:10 PM 0
Share

Create a test 2k x 2k terrain, do a test grass paint - same results?

1 Reply

  • Sort: 
avatar image
Best Answer

Answer by Eric5h5 · Jul 18, 2015 at 05:28 PM

The terrain splatmaps have a max size, so as you make the terrain bigger, the details necessarily must be sparser and more spread out. So instead of making one huge terrain, split it up into multiple smaller terrains.

Comment

People who like this

0 Show 2 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image exploitedtaken · Jul 19, 2015 at 07:15 PM 0
Share

how? how can i split heightmap file?

avatar image getyour411 · Jul 20, 2015 at 05:08 AM 0
Share

If all you need if heightmap split, there is some info out there; I searched with Google and got

http://scrawkblog.com/2013/02/18/automated-height-map-splitting-using-imagemagick/

If you have a bunch of work logged into this project placing GameObjects here and there, I'm afraid there's no great answer.

You should accept Eric's answer as correct to your original question.

Welcome to Unity Answers

If you’re new to Unity Answers, please check our User Guide to help you navigate through our website and refer to our FAQ for more information.

Before posting, make sure to check out our Knowledge Base for commonly asked Unity questions.

Check our Moderator Guidelines if you’re a new moderator and want to work together in an effort to improve Unity Answers and support our users.

Follow this Question

Answers Answers and Comments

3 People are following this question.

avatar image avatar image avatar image

Related Questions

Better way to flatten terrain at runtime under a building? 2 Answers

shake grass randomly method 0 Answers

Imported heightmap makes terrain very spiky and incredibly tall. 3 Answers

Grass Removal at building position 1 Answer

Terrain Being Buggy 0 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges