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Question by miszelfox · Jul 18, 2015 at 07:41 PM · camerashaderrenderingrender

Camera with shader?

I would like my camera to render distort shader with proper texture on screen. Is there a way to do that? I've searched and found something about Camera.RenderWithShader or Graphics.Blit but there is no explanation. Nothing useful in docs and i didn't find any tutorial on internet. Any help please?

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avatar image miszelfox · Jul 27, 2015 at 03:43 PM 0
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Answer by tanoshimi · Jul 27, 2015 at 03:54 PM

You're describing an "Image Effect", which takes the output of a camera to a rendertexture, applies whatever processing you want, and then blits it back to the screen. For examples, just look at any of the image effects included in the standard assets.

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Answer by Jessespike · Jul 27, 2015 at 04:02 PM

There's the Image Effects reference. Download Unity's Effects package for working examples. You can modify an existing one for your effect:

Assets > Import Package > Effects

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