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Question by christianstrang · Jul 24, 2015 at 03:02 PM · 2dshadows

Shadows on 2d Sprites?

Is it possible that Sprites in Unity cast shadows? I searched for it and could find options to turn on cast and receive shadows but those doesn't seem to work. If it is possible, what would be the steps necessary for it?

Or would it be much easier to just use 3d objects with an orthographic camera?

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avatar image Cherno · Jul 24, 2015 at 03:13 PM 0
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Supposedly, this feature is deactivated by default but can be re-enabled:

Why can't Sprites gameobjects cast shadows?

Dunno if it works, the thread is two years old and much has changed since then.

avatar image christianstrang · Jul 24, 2015 at 03:26 PM 0
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thank you, will take a look at it

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