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Question by Laoluo · Jul 27, 2015 at 10:49 AM · glow

Animated halo / glow on objects

I'm trying to build a game where I have many controllable particles floating around, and I'm having trouble deciding on how to do this. I need the particles to glow in certain colors, and I want the glow to have some sort of pulse effect. I thought about using halo, but the halo size cannot be controlled using code, and it just doesn't look too good. I was also unable to find any good glow shaders. What would be the best approach to this?

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