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Question by electragurl · Jul 30, 2015 at 11:53 AM · androiderrorbuildwin32exception

Build and Run Android Error

When I try to build my scene, I am getting this error:

Error building Player: Win32Exception: ApplicationName='C:\Users\xxx\xxx\xxx\build-tools\22.0.1\aapt.exe', CommandLine='package --auto-add-overlay -v -f -m -J gen -M AndroidManifest.xml -S "res" -I "C:/Users/xxx/xxx/xxx\platforms\android-22\android.jar" -F bin/resources.ap_', CurrentDirectory='Temp/StagingArea'

I saw that someone suggested pasting aapt.exe in the tools section; I did this, and the error is still showing up. I really don't know.

Could someone tell me what I am doing wrong? Thanks!

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avatar image Positive7 · Jul 30, 2015 at 12:02 PM 0
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Does your Android SDK a fresh install or you Update it without Uninstalling the old? Did you add Android SDK to Unity External Tools?

avatar image electragurl · Jul 30, 2015 at 02:59 PM 0
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I actually have four versions of Android SDK downloaded. I didn't think that would be a problem. Do you advise me to delete everything but the most recent one?

avatar image Positive7 · Jul 30, 2015 at 04:15 PM 0
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Before doing that. Try switching to another.

avatar image electragurl · Jul 31, 2015 at 12:48 AM 0
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What do you mean? (sorry, I'm a noob)

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