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Question by julleg15 · Aug 10, 2015 at 03:28 PM · androidassetbundleserverjavaloadlevelasync

Unity 5 assetbundle Java.net.UnknowHostException

Hi everyone, Here's my problem :

I'm using assetBundle on unity 5 and I try to load an entire scene from a web server in runtime in android. I've made it with this script : https://github.com/JiYongYun/Unity-5.0-AssetBundle-Demo/tree/master/demo

Everyting works fine if I test the project in unityEditor (with android builder) with my assetbundle on my AWS S3 server.

  • I have a crossdomain.xml in utf8 in my server

  • The android manifest has a INTERNET,ACCESS_NETWORK_STATE permission

  • The master file of my assetbundle is named ANDROID (which contains all dependencies informations) without any extension (don't know why...).

But when i build the solution in a apk and open it in an android device, i have this error : Java.net.UnknowHostException : myurl

  • Of course, internet is opened on my device ;)

Any suggestions ?

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avatar image Voxel-Busters · Aug 11, 2015 at 10:38 AM 0
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can you paste whats the url used?

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