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Question by saumitrakabra · Aug 11, 2015 at 08:31 PM · meshmayagrey

Getting grey blotches on the character

Hi! I am working on Unity 5. All my meshes and textures from Maya have come as per I expected, except my main character, w$$anonymous$$ch has some $$anonymous$$deous grey spots on $$anonymous$$s entire mesh. Even if I remove the texture, it's showing some weird shadows/specular on it. Is it somet$$anonymous$$ng to do with how to export a fbx from Maya? I have turned smooth mesh on in export btw. alt text

I have attached a screenshot of $$anonymous$$s grey face. I can put more screengrabs if needed.

screen-shot-2015-08-12-at-125537-am-copy.jpg (417.1 kB)
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avatar image Hexer · Aug 11, 2015 at 08:53 PM 1
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Have you recalculated the normals of the mesh? I am pretty sure that is the problem on your mainchar model.

avatar image saumitrakabra · Aug 12, 2015 at 06:55 AM 0
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Thanks a lot for that. It certainly helped a lot. With that I went through the Unity documents for exporting fbx properly. Combined it solved it for me!

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