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Question by $$anonymous$$ · Aug 12, 2015 at 10:58 PM · spritesculling

Make anything surrounding sprite invisible?

Im making a 2d game, and currently i have a sprite with a window. Behind that sprite i would prefer a layer that will be rendered in the window but not around the sprite containing the window. I cant just move the sprite because i have a parallax effect, based on the mouses position, moving the camera.

I believe a method of culling should be sufficient (if culling is what i believe it is)

Any help is greatly appreciated. Thank you!

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avatar image savlon · Aug 13, 2015 at 01:42 AM 0
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Can you post an image of what you currently have. It is hard to understand what you are asking for and a picture paints a thousand words :P

avatar image Evansbsr · Aug 16, 2015 at 06:28 PM 0
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Have you tried a using a mask?

http://docs.unity3d.com/$$anonymous$$anual/script-$$anonymous$$ask.html

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