Hello,
I’m actually starting with unity, and I wanted to create a prefab asset : A tower made of cubes (1-1-1), many, many cubes.
Eventhough i’m quite satisfied with the overall look of it, i met an in-game problem : Even if the floor seems flat (cubes are 1-0-0 / 0-1-0 / 0-0-1 far from each other), i can’t move freely and i’m oftentimes stopped, like by invisible walls. I can jump on the cubes, but i’d like to walk by them.
As i’m looking forward creating many prefabs, i can’t let this unsolved. Shall i use 3D planes on standable zones ? I tried to play with physx materials (friction) but it didn’t helped. Shall I remove all coliders boxes to create invisible ones to simulate a flat ground ?
In order to help you (and then, me) with specific informations, you’ll find my unity package there : °==°=> http://uptobox.com/orzp0looh809 <=°==°
You’ll find the Scene on “Assets>Scenes>Scene” (the others are mere trys on unity) and the tower assets are ton “Assets>prefabs>tours>maF*ckingTower”
“Grande Tour Complète” for the Outside + Inside, “Grande tour vide” for the outside and “Intérieur de tour” for the inside (Stairs and floors)
Thanks,