Tower made of cubes - Troubles to move

Hello,

I’m actually starting with unity, and I wanted to create a prefab asset : A tower made of cubes (1-1-1), many, many cubes.

Eventhough i’m quite satisfied with the overall look of it, i met an in-game problem : Even if the floor seems flat (cubes are 1-0-0 / 0-1-0 / 0-0-1 far from each other), i can’t move freely and i’m oftentimes stopped, like by invisible walls. I can jump on the cubes, but i’d like to walk by them.

As i’m looking forward creating many prefabs, i can’t let this unsolved. Shall i use 3D planes on standable zones ? I tried to play with physx materials (friction) but it didn’t helped. Shall I remove all coliders boxes to create invisible ones to simulate a flat ground ?

In order to help you (and then, me) with specific informations, you’ll find my unity package there : °==°=> http://uptobox.com/orzp0looh809 <=°==°

You’ll find the Scene on “Assets>Scenes>Scene” (the others are mere trys on unity) and the tower assets are ton “Assets>prefabs>tours>maF*ckingTower”

“Grande Tour Complète” for the Outside + Inside, “Grande tour vide” for the outside and “Intérieur de tour” for the inside (Stairs and floors)

Thanks,

did you mess with the cubes box colliders? if you did then you have to change the size of them back to normal size, you should create a new scene make a ground (plane) put your character on it, then create cubes and don’t put them inside eachother and then you should be able to move around. unity comes with a free first person controller it is a package, hope this helped.