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Question by baltaci · Sep 07, 2015 at 08:58 AM · objectnetworktransferring

Unity object transfering problem on LAN, not on the internet.

Hi, I have a problem with object transfering in unity. I'm developing a new network game. And I should send a game gift to my friend on lan. Not on the internet. Basicly, a group of friends meet and decide to play my game. One of them creates a game and the others connect the game on lan. Then they make some building blocks, after some time, a prefab appears on one of them's screen. He may want to send it to your friends. I tried some tricks, for example, if user wants to send an object, first destroy, then spawn it. But i cannot figure it out and i need some tips or informations.

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avatar image dimosthenis · Dec 08, 2015 at 02:00 AM 0
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Did you have any luck on that ? I'm also creating a co-op lan app game and I'm finding it pretty confusing

avatar image baltaci · Dec 08, 2015 at 07:11 AM 0
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Nope, haven't yet... But today I'll work on it again with one of my colleagues. He is more experienced than me, maybe we can find solution for that problem. If we can, I'll share it.

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