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Question by orieo · Sep 08, 2015 at 09:23 AM · c#mecanim

Changing mecanim states

I am looking for a way to switch from one animation to another from a script in mecanim. For example when the user clicks something than I have the script calculate how long the animation needs to play and exit the animation when the time limit is reached. I don't have any code to show because I have know Idea what to do. Thanks

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