Unity3D 5.2 Universal 10 Exporting bugged

Hi,

when exporting as a Universal 10 D3D application the builder will not continue because certain errors will arise including the WinRTLegacy.

I have this with every project i try to dbuild as a Universal 10 game.

Assets\common\XmlParser.cs(20,31): error CS0433: The type 'XmlDocument' exists in both 'System.Xml.XmlDocument, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' and 'WinRTLegacy, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'

This is probably a bug or somthing or might totally be only on my pc , but if someone else also has this, it might come in handy to find a fix.

thanks

More details here , seems it’s gonna be fixed in 5.2 patch 1 on 21sept.

http://forum.unity3d.com/threads/winrtlegacy-conflicts.353841/