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Question by Tiras69 · Sep 09, 2015 at 06:55 PM · crashoculusoculusriftoculus riftcrash log

Why Unity crash every time I exit the play mode ?

Hi guys. I'm currently using the Oculus Rift DK2 everything works perfectly fine, but when I exit the play mode unity crash.

I paste the error log (sorry it's in french):
Signature du problème :
Nom d’événement de problème: APPCRASH
Nom de l’application: Unity.exe
Version de l’application: 5.1.3.41531
Horodatage de l’application: 55d32ddf
Nom du module par défaut: ntdll.dll
Version du module par défaut: 6.1.7601.18933
Horodateur du module par défaut: 55a6a196
Code de l’exception: c0000005
Décalage de l’exception: 000000000004f6c6
Version du système: 6.1.7601.2.1.0.256.48
Identificateur de paramètres régionaux: 1036
Information supplémentaire n° 1: bc9a
Information supplémentaire n° 2: bc9adefa9c06aa98495bc700fe9a22ca
Information supplémentaire n° 3: 425b
Information supplémentaire n° 4: 425b93ee419c9c2cf13d8ba9f2c000cb

Lire notre déclaration de confidentialité en ligne : http://go.microsoft.com/fwlink/?linkid=104288&clcid=0x040c

Si la déclaration de confidentialité en ligne n’est pas disponible, lisez la version hors connexion : C:\Windows\system32\fr-FR\erofflps.txt

I'm using a NVDIA GeForce GTX 460 , Unity ver5.1.3f1, the 0.7.0.0 runtime of Oculus and Nvidia driver ver 355.84. I followed the getting started section of the Oculus website and I checked the "Virtual Reality Supported" in the Player Settings.

Any ideas ?

(Sorry for my bad english.)

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Answer by anmolmahatpurkar · Sep 09, 2015 at 06:59 PM

Can you check if its similar to: http://forum.unity3d.com/threads/un...s-when-leaving-play-mode.350673/#post-2285552

Its a known bug, which is solved and will be updated in patch 1.

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avatar image Tiras69 · Sep 11, 2015 at 09:37 AM 0
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Thanks. the bug was due to the AntiAliasing settings in Unity ver5.1.3x . But in the Unity ver5.2.x it's fixed.

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