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Question by power_sandwich · Sep 10, 2015 at 03:18 PM · audiosourcesaveaudioclipwav

Save audioclip as wav/mp3/ogg...

Hello, I have this script which allows you to record your mic for 5 seconds, and then play it on the audiosource. I would like to save the audioclip created on the device I'm using. Is there a way to simply save the audioclip or do I have to convert the clip to something else (?)

Here is my code (you have to attach an audiosource on the object):

 private var micPresence : boolean = false;
 private var deviceName : String;
 
 function Start() {
     if(Microphone.devices.Length <= 0){ // check if there is at least 1 microphone
         Debug.Log("No mic");
     }else{
         micPresence = true; 
         deviceName = Microphone.devices[0]; // 0 element is the default microphone
     }
      startRecording();
     }    
 
 function startRecording() {
     Debug.Log("Recording...");
     GetComponent(AudioSource).clip = Microphone.Start(deviceName, true, 5, 44100);  
     yield WaitForSeconds(5);
     stopRecording();
     playClip();
 }
 
 function stopRecording(){
     Debug.Log("Stopping...");
     Microphone.End(deviceName);
 }
 
 function playClip(){
     GetComponent(AudioSource).Play(); 
 }



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avatar image moussaab1991 · Oct 29, 2015 at 09:04 PM 1
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i want save the audioclip as FLAC type? how

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Answer by Chootti · Dec 13, 2017 at 09:06 PM

https://answers.unity.com/questions/354401/save-audio-to-a-file.html

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