Do transparent objects render?

Hi,
So as the topic says, if I have an object with transparent/diffuse shader on it and it’s alpha is 0, do they render and eat performance anyway? Sorry, it that’s a newb question, I really couldn’t find an answer by myself :slight_smile:

Yes, Objects that use a material with alpha set to 0 will still render. This can be tested in the Editor, just open the Stats window or the Profiler and change the alpha on a material to verify the draw calls.

hi! :smiley:

I think an awesome way to discover the answer would be to do a little experiment with the Profiler.

To open the Profiler window, at the top of the Editor, navigate to Window and select Profiler from the drop down. You can also access it by pressing ctrl + 7 on a Windows computer or cmnd + 7 on a Mac :smiley:

It would be great if you could post your result here :smiley: then everyone would know :slight_smile: