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Question by Grayjack · Sep 12, 2015 at 07:14 PM · animationrotationunity 5.2

Upgraded to 5.2 and now getting a Quaternion To Matrix conversion failed error

The full error is Quaternion To Matrix conversion failed because input Quaternion is invalid {-1.#IND00, -1.#IND00, -1.#IND00, -1.#IND00} l=-1.#IND00. In addition, when my character moves his legs disappear. Everything was working well in 5.1.3. Any help would be appreciated.

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Answer by jcseijo · Sep 14, 2015 at 01:17 PM

recreate animationcontrollers

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Answer by Grayjack · Sep 14, 2015 at 02:01 PM

That did it. Thank you very much.

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