When i build and run my game on Samsung Galaxy s6 some of the dynamic meshes are not visible. It’s a game about planting foliage and everything works except that the foliage meshes are invisible. Those prefabs are spawned in-game. In the editor meshes are working fine and also on Ipad. The problem only appears on the samsung galaxy s6.
I’ll post this in threads that presents the same issues, cause i saw that there is a lot of them.
In my case, it was the animator that was presenting some wired bug, that it makes my gameObject not showing in my android device… i checked with a simple boolean if the object, mesh renderer, children, parent, and they were all active, and not showing anyway… (I also checked that the position was correct, and it was…)
so i disable the animator from the object that wasnt showing and now i can see it… try it out.
I hope that this helps someone, since i had no idea what to do when i run through this issue
I’m, in Unity 5.3