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Question by eco_bach · Sep 15, 2015 at 12:58 PM · batch

Batch renders using uRecord or similar asset?

I need to render high quality video files for each and every camera in a scene. This is EXTREMELY time consuming as I have to render only 1 camera at a time. Does anyone know of a way to do a batch render from Unity?

Whats needed is an equivalent to Adobe's Media Encoder where you can save render jobs to a queue..

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