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This question was closed Sep 17, 2015 at 12:18 AM by getyour411 for the following reason:

The question is answered, right answer was accepted

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Question by PsychoRealm · Sep 15, 2015 at 04:55 PM · terrainscripting beginnermovement scriptheight

How do I get the y coordinate of a terrain at any time?

Hello guys!

I'm trying to make a hack'n'slash type game. I have some issues with my character's movement script. I would like to know if i can get the y coordinate (aka the height of the terrain) just under my character so he could stay "fixed" to the ground. Thank's in advance =)

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avatar image Suddoha · Sep 15, 2015 at 05:02 PM 0
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Have a look at raycasts. Just cast down and you'll know the height difference between the terrain and the starting point of the raycast.

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Answer by Dave-Carlile · Sep 15, 2015 at 05:28 PM

You can use the Terrain.SampleHeight function to get the terrain height at a given position. In fact, the sample code there is moving an object's y to the terrain height.

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avatar image PsychoRealm · Sep 15, 2015 at 09:24 PM 0
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Thank you very much Dave! I've been able to move my character without him going into the ground =) Give that man a cookie someone! Thank's again!

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