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Question by MrG3000 · Sep 20, 2015 at 07:50 AM · texturetiles

How to work with tiles?

Hi,

Well, I'm currently working in a 2D plataformer level-based game, basically every level is diferent. My tile assets are 1x1 Unity unit, so when it comes to create the level my first guess was to do it one by one. But after spending half an hour just doing the first part of the level, I thought there's have to be some easy way to do it. If you have any ideas or if there isn't another way please reply. Thanks :)

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avatar image Cherno · Sep 20, 2015 at 07:58 AM 1
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Use a two-dimensional array where each position holds information about one tile. For esxample, an array of int[,] where 0 would mean clear space and 1 would mean solid wall.

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