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Question by fschaar · Sep 17, 2015 at 03:28 PM · animatoranimator controllerunity 5.2

Animator in Unity 5.2 not working properly

I have an Animator controlling in character with some simple int values. Everything worked properly until i switched to unity 5.2. I have an int value "LevelIndex" which is "0" in one scene and "1" in the second scene. All it does is selecting another animation path from the idle animation. In the first Scene everything works well, but in the second scene, the animator follows still the path for value "0" even so the value of "LevelIndex" is "1" Is this a bug in Unity 5.2? What could cause this issue?

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avatar image fschaar · Sep 17, 2015 at 07:38 PM 0
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I have now downgraded to Unity 5.1 and it is all working again. Seems to be an Unity 5.2 issue. But I don't know, if it is a Bug or a Feature ;)

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