I have multiple projects I want to add to Unity Cloud Build. When I setup a “normal” project without a managed .dll-file, everything builds fine. But in most of our product we have a managed .Dll with monobehaviour classes which we can’t work without. When Unity Cloud Build builds these projects, we get build errors saying that it can’t find the classes and methods inside the .dll-file.
Note: with a manual Unity Build everything works fine.
[Unity] Initialize engine version: 5.2.0f3 (e7947df39b5c)
[Unity] -----CompilerOutput:-stdout--exitcode: 1--compilationhadfailure: True--outfile: Temp/Assembly-CSharp.dll
[Unity] Compilation failed: 1 error(s), 0 warnings
[Unity] Assets/Scripts/TempScript.cs(9,9): error CS0103: The name `Kinemoto' does not exist in the current context
[Unity] Assets/Scripts/TempScript.cs(9,9): error CS0103: The name `Kinemoto' does not exist in the current context
[Unity] -----CompilerOutput:-stdout--exitcode: 1--compilationhadfailure: True--outfile: Temp/Assembly-CSharp.dll
[Unity] Compilation failed: 3 error(s), 0 warnings
[Unity] Assets/KinemotoSDK/Example/Scripts/CoordinateMapperExample.cs(3,7): error CS0246: The type or namespace name `KinemotoSDK' could not be found. Are you missing a using directive or an assembly reference?
[Unity] Assets/KinemotoSDK/Example/Scripts/CoordinateMapperExample.cs(4,7): error CS0246: The type or namespace name `KinemotoSDK' could not be found. Are you missing a using directive or an assembly reference?
[Unity] Assets/KinemotoSDK/Example/Scripts/EngagementInfo.cs(1,7): error CS0246: The type or namespace name `KinemotoSDK' could not be found. Are you missing a using directive or an assembly reference?
[Unity] Assets/KinemotoSDK/Example/Scripts/CoordinateMapperExample.cs(3,7): error CS0246: The type or namespace name `KinemotoSDK' could not be found. Are you missing a using directive or an assembly reference?
[Unity] Assets/KinemotoSDK/Example/Scripts/CoordinateMapperExample.cs(4,7): error CS0246: The type or namespace name `KinemotoSDK' could not be found. Are you missing a using directive or an assembly reference?
[Unity] Assets/KinemotoSDK/Example/Scripts/EngagementInfo.cs(1,7): error CS0246: The type or namespace name `KinemotoSDK' could not be found. Are you missing a using directive or an assembly reference?
[Unity] Scripts have compiler errors.
[Unity] Scripts have compiler errors.
Is this a known problem and will it be resolved soon? Or will cloud build never support this?
Thanks in advance!
~Mark