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Question by Manu Sena · Sep 21, 2015 at 07:49 PM · iosinapp purchase

IAPXT and iOS 9 compatibility

Hello there,

Does IAPXT plugin support iOS 9 In-App purchases?

I can not complete any in-app purchase since iOS 9 in my game, w$$anonymous$$ch works perfectly in iOS 7 and 8 since a year ago. I have compiled my app both in Xcode 6 and Xcode 7 with the same result: a semi transparent native black screen where a text saying "Downloading 0%" and a loading spin that doesn't go away. I have to kill the app in order to get rid of it.

After restarting the app and make the same purchase, the system tells me I have already bought that purchase and it will be downloaded again for free, but the result is the same: "Downloading 0%".

In my purchases flow, I listen to the TransactionCompleted and TransactionFailed events. None of them are called. Although the shop stuff are perfectly initialised.

May someone help?

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Answer by Pix10 · Sep 23, 2015 at 02:56 PM

U3DXT support ended in Feb 2015 with the last update. I can confirm what you're seeing under iOS 9.

Perils of the Asset Store. What saves you money then, can cost you a bloody fortune later on.

You'll probably get more community feedback/help if you tag your post with u3dxt

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avatar image Manu Sena · Sep 25, 2015 at 02:47 PM 0
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Thanks, Pix10.

I haven't heard about that. I've change to another plugin and my in-app purchases are working fine.

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