• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
  • Help Room /
avatar image
0
Question by virdisss · Sep 22, 2015 at 10:34 AM · graphicsresolutionlags

Game lags with high resolution

Hi, i'm working on a game right now. It works perfectly well in my mac and also in device with low resolution. But if i try to run the game in a device with high resolution like 1028*768, it lags as hell. What could cause that such of problem ?

Thanks for your answer!

Comment
Add comment · Show 3
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Hexer · Sep 22, 2015 at 06:59 AM 0
Share

Lag could occur when having too much gameObjects in the scene view. How many drawcalls and verts does your scene have? Do you use high quality texture, if you do compress them. If the verts doesn't reach over 10k then the problem probably lies within your code.

Be sure to remove all Debug.Log, Print, ConsoleWrite from your script before building and running your game. If you have references to Resource.Load then try to refer to them differently. Like by using GameObject.FindWithTag("..") or Refer to them directly by setting up a var and attach the gameObject to the script.

Show more comments
avatar image virdisss · Sep 24, 2015 at 06:31 PM 0
Share

Actually my problem is different. $$anonymous$$y game runs well on everything device that has a different resolution from the one i've developped the game which is 1024 * 768.

It's pretty weird that lag!

1 Reply

· Add your reply
  • Sort: 
avatar image
0

Answer by D_Neon · Mar 01, 2018 at 10:13 AM

i have the same probem and i cant find the solution anywhere too

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Welcome to Unity Answers

If you’re new to Unity Answers, please check our User Guide to help you navigate through our website and refer to our FAQ for more information.

Before posting, make sure to check out our Knowledge Base for commonly asked Unity questions.

Check our Moderator Guidelines if you’re a new moderator and want to work together in an effort to improve Unity Answers and support our users.

Follow this Question

Answers Answers and Comments

4 People are following this question.

avatar image avatar image avatar image avatar image

Related Questions

In-game asset creation resolution 1 Answer

Should I choose high resolution sprites for 2D pixel graphics? 0 Answers

Help with image positions regardless of resolution 0 Answers

Big Spikes Camera.renderer / Gfx.WaitForPresent 1 Answer

Losing image quality in Android after build 2 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges