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Question by Wolfdog · Sep 29, 2015 at 09:52 AM · physicswheelcolliderairplanejet

Wheel Colliders with addforce, not motorTorque.

I'm trying to create a landing gear for my physics-based fighter jet. I move my plane with addforce, so it wouldn't make sense to move my plane with motorTorque when on the ground.

I have the wheel colliders set up, but as my plane accelerates, they are opposing it and causing jitter.

How can I make a landing gear using physics, w$$anonymous$$ch will move due to added force, not by motor torque?

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