Photon Timer problem loading a scene

I am using a modified version of the InRoomRoundTimer class that comes with Photon.

If I only play in one scene (main menu and game in the same scene) it works and is synced to all players.

BUT if i load a scene (main menu and game in different scenes) then the second player that joins get a weird time and a weird elapsed time. Any help would be awesome.

I fixed it by using my own script