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Question by LearningNot · Oct 09, 2015 at 04:59 PM · c#arrays

C# noob question (array realated)

How to get WhatRayHited.distance of frontbotleft, i want to use it for somthing?

i want to calculate WhatRayHited.point of frontbotleft - WhatRayHited.point of backbotleft

 void FixedUpdate ()
 {
     Vector3 frontbotleft = transform.TransformPoint(new Vector3 (0.51f,-0.4f,-0.51f));
     Vector3 frontbotright = transform.TransformPoint(new Vector3 (0.51f,-0.4f,0.51f));
     Vector3 backbotleft = transform.TransformPoint (new Vector3 (-0.51f,-0.4f,-0.51f));
     Vector3 backbotright = transform.TransformPoint (new Vector3 (-0.51f,-0.4f,0.51f));
             
     Vector3[] cornerp = {frontbotleft,frontbotright,backbotleft,backbotright};
             
     for (int i = 0; i < cornerp.Length; i++) 
     {
         RaycastHit WhatRayHited;
         
         if (Physics.Raycast (cornerp[i], -transform.up, out WhatRayHited, 10f)) {

          //WhatRayHited.point of frontbotleft  -   WhatRayHited.point of backbotleft

          //I have other code here that i need so i dont want to brake arrey 

         } else {
             //Nothing
         }
     }
 }


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Answer by dudester · Oct 09, 2015 at 07:37 PM

WhatRayHited.distance is what you need here should give you a distance for the hit. then to get a specific one like topleft do like so ,if(cornerp[i]==frontbotleft) //then do distance check WhatRayHited.distance,

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avatar image LearningNot · Oct 09, 2015 at 07:43 PM 0
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i redit the question but anywey your answer WhatRayHited.distance outputs for every raycast from cornerp so it does not give me specific ones

avatar image dudester · Oct 09, 2015 at 08:13 PM 1
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oh i see , well then just say if(cornerp[i]==frontbotleft) //then do distance check WhatRayHited.distance editing answer to reflect this

avatar image LearningNot dudester · Oct 09, 2015 at 09:01 PM 0
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Thank you so much that is what i wanted YEY f i dont have any point now to give you but when i acure some will come b to reward

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