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Question by Kody Birchfield · Oct 11, 2015 at 03:05 PM · rotationlookatlookrotationleftright

How to make the front, left, right, or the back of a gameobject look at a target?

I have a gameobject that i have rotating around a target and i would like for the gameobject to face the direction of movement by making the left or right of the gameobject face the target when moving.

I have :

 transform.LookAt(target.trasform.position);

to face the target and i found:

 transform.rotation = Quaternion.LookRotation(transform.position - target.transform.position)

to face away from the target. Is there a way I can have the left and right sides of my gameobject face the target?

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Answer by Fattie · Dec 18, 2015 at 08:16 PM

If you're a beginner, perhaps the easiest ways to do this is:

  1. make it look at the target

  2. make it turn 90 degrees left or right, as you need

really that's the best way .. do it in two steps!

Hope it helps

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