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Question by TaesikYoon · Oct 13, 2015 at 02:25 AM · c#collisionarraycustom editorcustom-inspector

How can I modify 'SerializedProperty' that contain 'Array' in Custom inspector?

How can I modify 'SerializedProperty' that contain 'Array' in Custom inspector?

I'm trying to make it looks like below

alt text

myClass.cs

 using UnityEngine;
 using System.Collections;
 
 public class myClass: MonoBehaviour {
     
     // make string array
     public string[] stringArray;
 
     void Update () {
         // Do something.
     }
 }

myClassEditor.cs

 using UnityEngine;
 using UnityEditor;
 using System.Collection;

 public class myClassEditor: Editor {

     // Make SerializedObject
     SerializedObject serializedObj;
     // Make SerializedProperty
     SerializedProperty stringArrayProp;

    void OnEnable() {
        serializedObj = new SerializedObject (target);
        // Find property
        stringArrayProp = serializedObj.FindProperty ("stringArray");
    }

    public override void OnInspectorGUI() {
        serializedObj.Update();

        // Draw EditorGUILayout
        EditorGUILayout.PropertyField(stringArrayProp, new GUIContent("BookList"), true); // it's not working.

        serializedObj.ApplyModifiedProperties ();
    }
 }

Does anyone know how to do this?

array.jpg (29.8 kB)
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