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Question by kojunha · Oct 14, 2015 at 09:24 AM · movementcollidermovement scriptmovemove an object

My character doesn't move. How should I do?

using UnityEngine; using System.Collections;

public class Player_Controller : MonoBehaviour {

 public float Speed = 50f;
 public float JumpPower = 200;
 public bool grounded;

 void Start () {
 
 }
 
 void Update () {
 
 }

 void FixedUpdated () {

     float h = Input.GetAxis("Horizontal");
     GetComponent<Rigidbody2D>().AddForce((Vector2.right * Speed) * h);
 
 }

} This is my code. And it doesn't make any error and warning text. But my Character doen't move. I set boxcoll on character and ground. And i dom't set is trigger...alt text Plz Help me!!

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Answer by Erdroy · Oct 15, 2015 at 04:33 PM

You just have the movement in wrong method. "FixedUpdated"? Try: "FixedUpdate" ;)

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