Unable to merge android manifests

I have imported the Google Mobile Ads Unity Plugin v2.3.1 to my project and added sdk and ads ID to it.
But when i build my game i get the following error:

Error building Player: CommandInvokationFailure: Unable to merge android manifests. See the Console for more details. 
C:\Program Files\Java\jdk1.8.0_60\bin\java.exe -Xmx2048M -Dcom.android.sdkmanager.toolsdir="C:/Users/Me/AppData/Local/Android/sdk	ools" -Dfile.encoding=UTF8 -jar "C:/Program Files (x86)/Unity/Editor/Data/BuildTargetTools/AndroidPlayer\sdktools.jar" -

stderr[
Error: [Temp\StagingArea\AndroidManifest-main.xml:4, D:\Unity Projects\Space Shooter\Temp\StagingArea\android-libraries\GoogleMobileAdsPlugin\AndroidManifest.xml:15] Trying to merge incompatible /manifest/application/activity[@name=com.unity3d.player.UnityPlayerNativeActivity] element:
  <activity
      @android:name="com.unity3d.player.UnityPlayerNativeActivity">
      <intent-filter>
              @android:name="android.intent.action.MAIN">
              @android:name="android.intent.category.LAUNCHER">
--        <category
--            @android:name="android.intent.category.LEANBACK_LAUNCHER">
--        </category>
  <activity
      @android:name="com.unity3d.player.UnityPlayerNativeActivity">
              @android:name="android.intent.action.MAIN">
              @android:name="android.intent.category.LAUNCHER">
++    </intent-filter>
++    <meta-data
++        @android:name="unityplayer.ForwardNativeEventsToDalvik"
]
stdout[
[Temp\StagingArea\AndroidManifest-main.xml, D:\Unity Projects\Space Shooter\Temp\StagingArea\android-libraries\GoogleMobileAdsPlugin\AndroidManifest.xml:10] Skipping identical /manifest/application/meta-data[@name=com.google.android.gms.version] element.
]

I hope someone can help me to fix this.

This solved yet?

If not, Im having the same issues, but with Fuse and Stan’s Ultimate Mobile (Dont think its Stan)

What I have tried:

  1. Make sure there is only one android-support-v4.jar
  2. com.google.android.gms.version value should be "@integer/google_play_services_version"
  3. Check that all android:minSdkVersion="X" android:targetSdkVersion="XX" are the same in all the Android Manifest Files
  4. android:name="unityplayer.ForwardNativeEventsToDalvik" android:value="false" should be android:name="unityplayer.ForwardNativeEventsToDalvik" android:value="true"
  5. And finally.... Search for style/Theme and make sure its the same for similar activities... the error normally looks something like:

    Unable to merge android manifests…

    Trying to merge incompatible…

    <activity
    --    @android:name="com.google.android.gms.ads.AdActivity">
    --</activity>
    --(end reached)
      <activity
    ++    @android:name="com.google.android.gms.ads.AdActivity"
    ++    @android:theme="@android:style/Theme.Translucent">
    ++</activity>
    

I have not been able to get past the last issue. I think the value of the themes are set from the DLL or JAR files of Fuse