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Question by AlexJBoyd · Oct 19, 2015 at 02:12 PM · importlightmapexternal-tools

Importing Lightmaps from External Program

The 3D artists I am working with would like to bake their lightmaps in an external tool (maya) and import them into Unity 5. SO i have been going through the documentation and if I understand it correctly all you do is:

  1. Import in the exr file

  2. Add it to the lightmap array

  3. Assign the objects render.lightmap to the lightmap array index

However, I cannot get this to work. I am confused by the differences between LightmapData and Lightmap. Pretty much I am stuck on this whole process, any help would be great. Thanks

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j_zeitler
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