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Question by nyonge · Oct 24, 2015 at 01:45 PM · editorscenesnappingeditlevel-design

Stop Unity snap settings rounding to nearest hundred

In Edit > Snap Settings, I've set the X,Y, and Z position snap settings to 0.125, which is what I use for my level design (0.25 is slightly too big). However, it always rounds to the nearest hundred, so snapping to 0.125 becomes 0.13. After dragging around for awhile in scene view, these small errors lead up to big position offsets and really ugly exposed edges.

Any ideas how I can get it to accurately snap to 0.125 units? Thanks!

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Answer by abczac123 · Mar 09, 2020 at 08:20 AM

Same issue here. Appears to only happen when you aren't zoomed in.

I'm using 0.0625 as the ctrl increment snap and it always ends up rounding while zoomed out more than a few units.

Such a pain, would love a fix or workaround.

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