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Question by Heffalus · Oct 29, 2015 at 10:54 PM · bonesmesh-deformationumaslotarmor

UMA slot creation

Hi,
I'm trying to create an armor slot for my character, i followed the tutorial on UMA wiki for slot creation in blender. The armor mesh is scaled to fit the male body, i have weight painted it, i have applied rot, loc and scale. But when i try to use it in game both the character and the mesh deforms terribly..

I tried the Verify slot meshes scene and get an error : The skeleton $$anonymous$$erarchy seems off, check the log for more info." and in the console log there are 54 errors saying that the various bones differ in position or differ in rotation.

Does anyone know what causes t$$anonymous$$s and how to fix it? what have i done wrong

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avatar image jwinn · Oct 30, 2015 at 04:09 AM 0
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As this is very specific to the UMA asset, it's hard to help you here without having anything to go by. You may want to seek help on the forum thread for UMA (the "Support" link under the asset store item points there).

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