• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
  • Help Room /
avatar image
0
Question by beyondeffects · Nov 06, 2015 at 06:28 AM · c#script.scripting beginner

trying to fade alpha based on the Y angle using a range so every 90 degrees the material changes but fades back n forth

     void Update() {
 
         if(Input.GetKey(KeyCode.LeftArrow))
             transform.Rotate(Vector3.up, -turnSpeed * Time.deltaTime);
         
         if(Input.GetKey(KeyCode.RightArrow))
             transform.Rotate(Vector3.up, turnSpeed * Time.deltaTime);
 
 
         if ((gameObject.transform.rotation.eulerAngles.y) < 90)
         {
             blendOne += blendSpeed;
             rend.material = Mat1;
         
         
         
         } 
         else {
 
 
             rend.material = Mat2;
         }
         blendOne += blendSpeed;
         if (blendOne > 360.0f)blendOne = 0;
     }
 }
 
Comment
Add comment · Show 1
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image beyondeffects · Nov 06, 2015 at 06:35 AM 0
Share

The first part

if angle < (Range (0, 90)), (Range (181, 270){ do this rend.material = $$anonymous$$at1; }

i came up with this formula for what i want for alpha blending x = ( gameObject.transform.rotation.eulerAngles.y ) if angle = 45 + x { rend.material = $$anonymous$$at1.color.a < 50f; rend.material = $$anonymous$$at2.color.a < 50f; }

so no matter on what angle it is the halfway at 45 always fades the alpha trying to implement that using the docs not really finding what i need.

I think i need to have all the equation altogether to make it work but the syntax im missing just cant get it to work the way I'm hoping to. Any help is muchly appreciated

0 Replies

· Add your reply
  • Sort: 

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Welcome to Unity Answers

If you’re new to Unity Answers, please check our User Guide to help you navigate through our website and refer to our FAQ for more information.

Before posting, make sure to check out our Knowledge Base for commonly asked Unity questions.

Check our Moderator Guidelines if you’re a new moderator and want to work together in an effort to improve Unity Answers and support our users.

Follow this Question

Answers Answers and Comments

31 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Possible Infinite Loop Freezing Game 1 Answer

How to enable and disable back game object for ui button after a few seconds? 1 Answer

Change button position using script 2 Answers

Need to Change this script function , please 0 Answers

Could someone translate these to c#? 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges