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Question by gabish · Nov 09, 2015 at 02:02 PM · shadersrefraction

geometry refraction

Can anyone modify the shader from here : http://wiki.unity3d.com/index.php?title=Refraction for the unity 5 version, as it;s not working anymore. I'd like to simulate water refraction, but i want it to be dynamic, meaning that as i modify the water mesh(for eg to make some ripples) i want to see objects behind being distorted. I'm kind of a noob at shaders. Any ideas would be highly appreciated.Thanks

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