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Question by eco_bach · Nov 10, 2015 at 08:29 PM · meshes

Preparing meshes for export from Modo or 3Dsmax..for noobs

Hi Need a crash course in prepping meshes for export from Modo or 3DS Max. Right now when I bring them in the tiling of default textures is wildly random from object to object, even though the material is the same. Also the texture I am using is an Allegorithmic Substance purchased from the Asset store, so I am confident my texture is NOT the issue.

I realize this is more of a beginner question and I don't have a goal of being a texturing 'expert', need to know just enough so that my imported meshes display applied textures in a consistent fashion, and without distortion.

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