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Question by deleo · Nov 13, 2015 at 01:55 PM · editorserializable

Is there a way to use an array of monobehaviors without the objectpicker with custom editor class?

I want to create some valuebars (think of health, mana, energy, fatigue etc.) I want to use an array for this, where the user can specify the data himself, for example the background and foreground colors, maxhealth, etc. I know there are some ways of doing this, for example use a [Serializable] class, however I want to use this in combination with an Editor class, which will show/hide certain fields in the editor. Is there a way to use an array of monobehaviors without the objectpicker with the custom editor class?

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