Zigfu obsolete code?

Hello every one,
I have just started diving into the world of Unity, and I’m trying to run a kinect with it.
Most pages I checked said that zigfu was the easiest choice for a newbie, so I went with it.

First, I installed the zigfu browser plugin, and the browser samples run ok (although most samples freeze after a few seconds of play).

Then I downloaded the ZDK_Unity40_1.1_trial.unitypackage and imported it into my project.
Right after importing, a message tells me that “The project contains scripts and or assemblies that use obsolete APIs”.
Even when I order unity to update the obsolete code, the compiler shows the message: “Some scripts have compilation errors which may prevent the obsolete API usages to get updated.
Obsolete API updating will continue automatically after these errors get fixed”.

I’m using unity version 5.2.2f1 on an OS X Yosemite, the kinect I’m using is from an xbox360.

I’m guessing the problem will be solved if I downgrade to a lower version of unity, but I’ve seen videos of people using zigfu on version 5.

I’ll try with unity 4 for now and see how it goes, before trying to debug anything.
What I want to ask is: has anyone else had this problem? Did you find a way to fix it without downgrading unity? Or must I install other software than zigfu?

Ok, for some reason the error was generated because the target console of the project was set to webplayer…
I don’t know why it was setup that way, but I just created a new project that had the target set to PC/Mac/Linux Standalone
It’s running now, but now I need to connect unity to syphone, and syphone seems to be for unity pro only.
Is it possible to get the pro version of older versions?