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Question by Mark_L · Nov 27, 2015 at 10:20 AM · jitter

Unity Cardboard Jitter on Android

Hi,

I have been starting to try and run applications using the google cardboard SDK, using Unity 5.2.2f1 . I have the cardboard main camera set up and working, and the view looks fine when run on the PC in unity. When I run it on my Android phone, there is a jitter in each lens - As though the scene is slightly shaking. This also happens when the phone is just on the desk (so not a consequence of my moving my head). I have tried changing various settings, including the "Update Early" setting in the Cardboard head script on Head in Cardboard Main (There is a reference in the documentation about possible jitter related to this setting).

Has anyone encountered this?

Thanks, Mark.

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Answer by Loards · Jan 10, 2016 at 05:47 AM

If you are using a Morolora Phone, there is a fabrication problem with some the gyroscopic used in motorola, is unfixable... we are suffering the same issue :s

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avatar image Mark_L · Jan 10, 2016 at 08:32 AM 0
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Thanks - As it happen I do have a $$anonymous$$otorola (XT1068). I've tried to truncate the camera values and round them down, but you end up then adding a lag/jerkiness in the movement.

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