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Question by CJCurrie · Feb 04, 2010 at 05:17 AM · meshparticleemitter

How does one access the mesh variable of a Mesh Particle Emitter?

Apparently ParticleEmitter is a class but MeshParticleEmitter is not. This is a problem when you need to access the mesh : Mesh variable. The ParticleEmitter class does not contain said variable.

Thoughts?

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fufie

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Answer by Eric5h5 · Feb 04, 2010 at 06:10 AM

The mesh used by the mesh filter is the same mesh that's used by the mesh particle emitter, so you can access it that way.

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CJCurrie

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avatar image CJCurrie · Feb 04, 2010 at 11:16 PM 0
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Makes sense, but how can you access that property if the gameObject with the MeshParticleEmitter component doesn't have a mesh filter?

To give context, I have a prefab with a mesh particle emitter that will have the mesh property of it determined at runtime. Since the mesh filter that it will target is not a component of the mesh particle emitter I am instantiating, accessing the mesh filter won't reference the mesh property of the mesh particle emitter.

Does that make sense?

avatar image Eric5h5 · Feb 04, 2010 at 11:51 PM 0
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If the game object doesn't have a mesh filter, just add one. Component -> Mesh -> Mesh Filter

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Answer by BitMiller · Dec 08, 2010 at 01:22 PM

It only makes sense accessing the mesh variable when you have a mesh on it. Before that why should you do such a thing?

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